Home / Magic: The Gathering / Lorwyn Eclipsed / Collective Inferno
Collective Inferno
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Enchantment

Collective Inferno

mythic · Enchantment · Lorwyn Eclipsed
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.

Card Details

-/-Power / Toughness
{3}{R}{R}Mana Cost
1Prints

Character Background

Collective Inferno is a mythic payoff for go-wide red decks that want to turn a board of small bodies into a finishing blaze. Convoke makes the five-mana enchantment far easier to deploy in token-heavy tempo or aggressive shells, especially when your creatures are already on the table and can help pay for their own apocalypse. The real skill-testing choice is the creature type: naming the type your deck already floods the battlefield with turns every matching source into a lethal threat, whether that means Goblins, Warriors, Elementals, or another tribal package. Because it doubles all damage those sources deal, it scales with combat damage, burn spells from creatures, activated abilities, and even repeatable pingers, so prioritize creatures that can deal damage outside combat. Deckbuilding-wise, pair it with token makers and haste enablers to maximize immediate impact, since one untap step can be enough to end the game.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Collective Inferno is a mythic payoff for go-wide red decks that want to turn a board of small bodies into a finishing blaze. Convoke makes the five-mana enchantment far easier to deploy in token-heavy tempo or aggressive shells, especially when your creatures are already on the table and can help pay for their own apocalypse. The real skill-testing choice is the creature type: naming the type your deck already floods the battlefield with turns every matching source into a lethal threat, whether that means Goblins, Warriors, Elementals, or another tribal package. Because it doubles all damage those sources deal, it scales with combat damage, burn spells from creatures, activated abilities, and even repeatable pingers, so prioritize creatures that can deal damage outside combat. Deckbuilding-wise, pair it with token makers and haste enablers to maximize immediate impact, since one untap step can be enough to end the game.

Generated using gpt-5.4-mini · Updated at 2026-08-11 10:10:43 UTC

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