Viewing offers in Near Mint condition
Bristlebane Battler
Oracle Text
Trample, ward {2}
This creature enters with five -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Card Details
Character Background
Bristlebane Battler looks like a classic Lorwyn-style underdog that rewards steady board development rather than all-in aggression. On paper it arrives as a 1/1 for {1}{G} because of five -1/-1 counters, but the build-around is obvious: every other creature you play while it still has counters peels it back toward its true 6/6 body. That makes it strongest in a value or token-tempo shell, especially one already planning to flood the battlefield with cheap creatures, Soldier tokens, or repeated creature-ETB effects. Trample ensures the restored size actually pressures life totals, while ward {2} helps it stick around long enough to grow. In deckbuilding, pair it with cards that make multiple bodies at once or recur creatures from the graveyard, since each entrance accelerates the counters’ removal. It’s less a curve-topper and more a snowball threat that turns steady creature flow into a huge, hard-to-ignore finisher.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Bristlebane Battler
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Bristlebane Battler looks like a classic Lorwyn-style underdog that rewards steady board development rather than all-in aggression. On paper it arrives as a 1/1 for {1}{G} because of five -1/-1 counters, but the build-around is obvious: every other creature you play while it still has counters peels it back toward its true 6/6 body. That makes it strongest in a value or token-tempo shell, especially one already planning to flood the battlefield with cheap creatures, Soldier tokens, or repeated creature-ETB effects. Trample ensures the restored size actually pressures life totals, while ward {2} helps it stick around long enough to grow. In deckbuilding, pair it with cards that make multiple bodies at once or recur creatures from the graveyard, since each entrance accelerates the counters’ removal. It’s less a curve-topper and more a snowball threat that turns steady creature flow into a huge, hard-to-ignore finisher.
Generated using gpt-5.4-mini · Updated at 2026-08-11 04:40:44 UTC
