Home / Magic: The Gathering / Duskmourn: House of Horror / Rip, Spawn Hunter
Rip, Spawn Hunter
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Human Survivor

Rip, Spawn Hunter

rare · Legendary Creature — Human Survivor · Duskmourn: House of Horror
$0.25
Low
$0.29
Market
$0.36
High

Oracle Text

Survival — At the beginning of your second main phase, if Rip is tapped, reveal the top X cards of your library, where X is its power. Put any number of creature and/or Vehicle cards with different powers from among them into your hand. Put the rest on the bottom of your library in a random order.

Card Details

4/4Power / Toughness
{2}{G}{W}Mana Cost
1Prints

Character Background

Rip, Spawn Hunter looks built for a grindy value plan with a tempo edge: a 4/4 for four mana that rewards you for surviving combat and ending your turn tapped, then cashing in on your second main phase. The key is that Survival trigger scales with power, so Rip naturally digs four cards deep, often more if you can pump him, and it rewards decks packed with creatures and Vehicles of varied power values. That means you should avoid duplicate power bands and instead curve through one-, two-, three-, and higher-power threats to maximize hand refills. Vigilance is an excellent partner because it lets Rip attack, stay tapped, and still defend, while pump spells, Equipment, or +1/+1 counters can increase the reveal count. In Duskmourn’s horror setting, Rip feels like a relentless scavenger tracking the monsters back, and in gameplay he excels as a steady card-advantage engine for Selesnya midrange or creature-heavy toolbox shells.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.25 - $0.36
At the current market price of $0.29.
Average Time to Sell
3 days
At the current market price of $0.29.

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Character Background

Rip, Spawn Hunter looks built for a grindy value plan with a tempo edge: a 4/4 for four mana that rewards you for surviving combat and ending your turn tapped, then cashing in on your second main phase. The key is that Survival trigger scales with power, so Rip naturally digs four cards deep, often more if you can pump him, and it rewards decks packed with creatures and Vehicles of varied power values. That means you should avoid duplicate power bands and instead curve through one-, two-, three-, and higher-power threats to maximize hand refills. Vigilance is an excellent partner because it lets Rip attack, stay tapped, and still defend, while pump spells, Equipment, or +1/+1 counters can increase the reveal count. In Duskmourn’s horror setting, Rip feels like a relentless scavenger tracking the monsters back, and in gameplay he excels as a steady card-advantage engine for Selesnya midrange or creature-heavy toolbox shells.

Generated using gpt-5.4-mini · Updated at 2026-08-11 05:10:48 UTC

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