Bottomless Pool // Locker Room

Bottomless Pool // Locker Room

Mana Cost: {U}{4}{U}

Type: Enchantment — Room // Enchantment — Room

Oracle Text:

Power/Toughness: -/-

Rarity: uncommon

Prints: View all prints (1) →

Expansion: Duskmourn: House of Horror

Price ( USD): $0.14

USD: $0.14 · EUR: €0.12

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Bottomless Pool // Locker Room reads like a two-stage enchantment that fits best in blue control or midrange decks looking to convert early tempo into long-term value: the {U} face functions as a cheap, persistent resource to buy time, while the {4}{U} side becomes a late-game engine that consolidates advantage. Build around it by prioritizing countermagic and removal (8–10 interaction spells) to protect the enchantment, running ~24 lands to hit both early and late drops, and including 3–4 ways to recur or tutor enchantments so you reliably access the payoff. It specifically synergizes with flicker/bounce effects and ETB-focused pieces, letting you reuse any triggered upside the rooms provide, and pairs well with card-draw engines that find your late-side answers. Thematically it feels like a small refuge turned strategic staging area, so lean into grindy lines that establish the pool early and convert to Locker Room value as the game stretches.

Generated using gpt-5-mini · Updated at 2026-05-16 11:40:44 UTC