Skyseer's Chariot
Mana Cost:
Type: Artifact — Vehicle
Oracle Text:
Flying
As this Vehicle enters, choose a nonland card name.
Activated abilities of sources with the chosen name cost {2} more to activate.
Crew 2
Power/Toughness: 3/3
Rarity: rare
Prints: View all prints (4) →
Expansion: Aetherdrift
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Skyseer's Chariot reads like a white answer to activated-ability engines: as it arrives you name a nonland card and suddenly any source with that name costs {2} more to use, while the Chariot itself becomes a relevant evasive threat with Crew 2 and a 3/3 flyer. That design favors tempo/control and prison-style strategies that want to slow opponents’ repeatable actions—it’s best used to tax combo pieces or repeatable removal/damage engines (for example naming Walking Ballista or a recurring activated draw/life engine). In deckbuilding, pair it with reliable 1/1 token generators or cheap evasive creatures so you can crew it on turn three and apply pressure while denying key activations; it also slots into white midrange as a soft lock piece against artifact or creature combos. Be mindful to pick names that matter in your meta and remember the Chariot is both a deterrent and a clock—use it to buy turns for your higher-impact answers.
Generated using gpt-5-mini · Updated at 2026-05-16 16:20:46 UTC
