Viewing offers in Near Mint condition
Gallant Strike
Oracle Text
Destroy target creature with toughness 4 or greater.
Cycling {2} ({2}, Discard this card: Draw a card.)
Card Details
Set
Character Background
Gallant Strike reads like a knight’s precise blow against lumbering threats: for {1}{W} you get instantaneous removal of any creature with toughness 4 or greater, and a cycling mode that salvages the card as card draw when it’s not the right answer. It best supports tempo and midrange plans — remove the big blocker at instant speed to clear a path for evasive one-drops or to preserve board parity against ramp and large creatures — and it also fits control lists that need a cheap two-mana answer to finishers. Deckbuilding tip: lean on cheap evasive threats and anthem effects so the window you open with Gallant Strike converts to lethal damage, and consider 2–3 copies main or 2 in board vs. green ramp/heavy fatties. Cycling makes it tidy in decks that already want card filtering; when you don’t need the kill, discard it for value instead of clinging to a dead answer.
Generated using gpt-5-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Gallant Strike
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Gallant Strike reads like a knight’s precise blow against lumbering threats: for {1}{W} you get instantaneous removal of any creature with toughness 4 or greater, and a cycling mode that salvages the card as card draw when it’s not the right answer. It best supports tempo and midrange plans — remove the big blocker at instant speed to clear a path for evasive one-drops or to preserve board parity against ramp and large creatures — and it also fits control lists that need a cheap two-mana answer to finishers. Deckbuilding tip: lean on cheap evasive threats and anthem effects so the window you open with Gallant Strike converts to lethal damage, and consider 2–3 copies main or 2 in board vs. green ramp/heavy fatties. Cycling makes it tidy in decks that already want card filtering; when you don’t need the kill, discard it for value instead of clinging to a dead answer.
Generated using gpt-5-mini · Updated at 2026-05-16 11:20:44 UTC
