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Explosive Getaway
Oracle Text
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Explosive Getaway deals 4 damage to each creature.
Card Details
Set
Character Background
Explosive Getaway is a strong red-white swing card that best fits a control or midrange shell looking to reset the board while preserving its own key threat. Exiling up to one artifact or creature and bringing it back at end step gives you a clean temporary answer to a blocker, token-maker, or troublesome artifact creature, and the four damage to each creature turns the spell into a brutal pseudo-sweeper against go-wide decks. Thematicly, it feels like a frantic escape route in Aetherdrift: everything erupts, then the prized ride or passenger gets hauled back in once the dust settles. In gameplay, it pairs especially well with creatures that have enter-the-battlefield triggers, since you can “blink” your own threat and then clear smaller creatures at the same time. It also works nicely with indestructible or high-toughness finishers, since they’re more likely to survive the blast and win the aftermath.
Generated using gpt-5.4-mini
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Character Background
Explosive Getaway is a strong red-white swing card that best fits a control or midrange shell looking to reset the board while preserving its own key threat. Exiling up to one artifact or creature and bringing it back at end step gives you a clean temporary answer to a blocker, token-maker, or troublesome artifact creature, and the four damage to each creature turns the spell into a brutal pseudo-sweeper against go-wide decks. Thematicly, it feels like a frantic escape route in Aetherdrift: everything erupts, then the prized ride or passenger gets hauled back in once the dust settles. In gameplay, it pairs especially well with creatures that have enter-the-battlefield triggers, since you can “blink” your own threat and then clear smaller creatures at the same time. It also works nicely with indestructible or high-toughness finishers, since they’re more likely to survive the blast and win the aftermath.
Generated using gpt-5.4-mini · Updated at 2026-08-11 05:10:48 UTC
