Explosive Getaway

Explosive Getaway

Mana Cost: {3}{R}{W}

Type: Sorcery

Oracle Text:
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Explosive Getaway deals 4 damage to each creature.

Power/Toughness: -/-

Rarity: rare

Prints: View all prints (1) →

Expansion: Aetherdrift

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Explosive Getaway is a textbook Boros midrange/tempo tool: it functions as a one-sided board wipe that temporarily removes a single permanent you want to keep alive, then deals 4 damage to every creature so you clear opposing swarms while preserving your chosen threat. The exile-return clause makes it excellent for value and combo shells too — flickering your own enter-the-battlefield engines (or an important artifact combo piece) both dodges the damage and nets a fresh ETB when it returns. Deckbuilding tip: include a couple of high-value ETB creatures and Panharmonicon or Restoration Angel-style targets so you reliably profit from the blink; alternatively, use it to protect a key artifact combo piece until the dust settles. Play it as a tempo swing in the midgame: exile your winner, reset the board, then capitalize on the opponent’s depleted resources while your preserved threat closes the game.

Generated using gpt-5-mini · Updated at 2026-05-16 14:20:44 UTC