Viewing offers in Near Mint condition
Earthrumbler
Oracle Text
Vigilance, trample
Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Card Details
Set
Character Background
Earthrumbler is a chunky Aetherdrift Vehicle that rewards midrange and value-oriented green decks with a hard-to-ignore clock: a 7/6 body with vigilance and trample is already excellent once it’s online, and vigilance lets it attack while still helping defend the board. The card best supports a tempo-to-midrange game plan, where you develop creatures early, then convert them into a massive threat through crew 3. Its graveyard exile ability is especially useful because it gives you two ways to animate it, making self-mill, sacrifice, or recursion-light decks more appealing; even spent artifact or creature cards become fuel. In practice, pair it with cheap token makers, resilient mana dorks, or creatures that replace themselves, since those bodies can crew Earthrumbler without slowing your pressure. It also plays well in decks that want artifact synergies, because being an artifact creature can matter for payoff cards and combat tricks.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Earthrumbler
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Earthrumbler is a chunky Aetherdrift Vehicle that rewards midrange and value-oriented green decks with a hard-to-ignore clock: a 7/6 body with vigilance and trample is already excellent once it’s online, and vigilance lets it attack while still helping defend the board. The card best supports a tempo-to-midrange game plan, where you develop creatures early, then convert them into a massive threat through crew 3. Its graveyard exile ability is especially useful because it gives you two ways to animate it, making self-mill, sacrifice, or recursion-light decks more appealing; even spent artifact or creature cards become fuel. In practice, pair it with cheap token makers, resilient mana dorks, or creatures that replace themselves, since those bodies can crew Earthrumbler without slowing your pressure. It also plays well in decks that want artifact synergies, because being an artifact creature can matter for payoff cards and combat tricks.
Generated using gpt-5.4-mini · Updated at 2026-08-11 07:20:44 UTC
