Home / Magic: The Gathering / Aetherdrift / Count on Luck
Count on Luck
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Count on Luck

rare · Enchantment · Aetherdrift
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Card Details

-/-Power / Toughness
{R}{R}{R}Mana Cost
1Prints

Character Background

Count on Luck fits squarely into red’s risk-taking identity: at each upkeep it exiles the top card and lets you play it that turn, rewarding decks that want steady incremental advantages rather than raw card draw. It best supports value- and combo-oriented red builds that can exploit extra plays or extra land drops for tempo — think spell‑slinging decks that generate tokens or damage off casting spells (Young Pyromancer, Guttersnipe) or combo shells that value repeated unique plays (Aetherflux Reservoir, storm variants that can use an extra free play). Deckbuilding tip: populate your list with cheap interaction and cantrips and include top‑deck manipulators (Sensei’s Divining Top, scry effects, or even a blue splash for Brainstorm) so Count on Luck more often hands you a useful spell, and consider cards that care about additional lands (Valakut or landfall synergies) to leverage exiled lands. Play it as a tempo/value engine — not a pure draw spell — and plan around the upkeep timing.

Generated using gpt-5-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Count on Luck fits squarely into red’s risk-taking identity: at each upkeep it exiles the top card and lets you play it that turn, rewarding decks that want steady incremental advantages rather than raw card draw. It best supports value- and combo-oriented red builds that can exploit extra plays or extra land drops for tempo — think spell‑slinging decks that generate tokens or damage off casting spells (Young Pyromancer, Guttersnipe) or combo shells that value repeated unique plays (Aetherflux Reservoir, storm variants that can use an extra free play). Deckbuilding tip: populate your list with cheap interaction and cantrips and include top‑deck manipulators (Sensei’s Divining Top, scry effects, or even a blue splash for Brainstorm) so Count on Luck more often hands you a useful spell, and consider cards that care about additional lands (Valakut or landfall synergies) to leverage exiled lands. Play it as a tempo/value engine — not a pure draw spell — and plan around the upkeep timing.

Generated using gpt-5-mini · Updated at 2026-05-16 17:40:45 UTC

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