Home / Magic: The Gathering / Innistrad: Double Feature / Sungold Sentinel
Sungold Sentinel
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Human Soldier

Sungold Sentinel

rare · Creature — Human Soldier · Innistrad: Double Feature
$0.33
Low
$0.39
Market
$0.49
High

Oracle Text

Whenever this creature enters or attacks, exile up to one target card from a graveyard.
Coven — {1}{W}: Choose a color. This creature gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

Card Details

3/2Power / Toughness
{1}{W}Mana Cost
6Prints

Character Background

Sungold Sentinel is a clean, aggressive two-drop that fits best in white tempo or midrange decks, where it can pressure life totals while incidentally policing graveyards. A 3/2 for {1}{W} is already above-rate in combat, and the enter-or-attack trigger means it keeps generating value even after the first turn you cast it, especially against flashback, disturb, reanimation, or death-trigger-heavy strategies common in Innistrad: Midnight Hunt. The coven ability rewards careful board construction: pair it with creatures of different power values so it can force through damage and blank removal from a chosen color, making it excellent in go-wide shells that naturally diversify stats. It synergizes well with tokens, equipment, or +1/+1 counter effects that let you maintain coven while sharpening combat math. In practice, it is at its best when you are already ahead on board and want each attack to both advance your clock and disrupt the opponent’s graveyard plan.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.33 - $0.49
At the current market price of $0.39.
Average Time to Sell
3 days
At the current market price of $0.39.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Sungold Sentinel is a clean, aggressive two-drop that fits best in white tempo or midrange decks, where it can pressure life totals while incidentally policing graveyards. A 3/2 for {1}{W} is already above-rate in combat, and the enter-or-attack trigger means it keeps generating value even after the first turn you cast it, especially against flashback, disturb, reanimation, or death-trigger-heavy strategies common in Innistrad: Midnight Hunt. The coven ability rewards careful board construction: pair it with creatures of different power values so it can force through damage and blank removal from a chosen color, making it excellent in go-wide shells that naturally diversify stats. It synergizes well with tokens, equipment, or +1/+1 counter effects that let you maintain coven while sharpening combat math. In practice, it is at its best when you are already ahead on board and want each attack to both advance your clock and disrupt the opponent’s graveyard plan.

Generated using gpt-5.4-mini · Updated at 2026-08-21 17:20:45 UTC

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