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Curse of Silence
Oracle Text
Enchant player
As this Aura enters, choose a card name.
Spells with the chosen name enchanted player casts cost {2} more to cast.
Whenever enchanted player casts a spell with the chosen name, you may sacrifice this Aura. If you do, draw a card.
Card Details
Character Background
Curse of Silence is a sharp white disruption tool that best fits control and tempo decks, especially in formats where you can predict an opponent’s key spell or commander. By naming a central card, you tax every copy in the enchanted player’s hand, making their curve clunkier and often forcing them to play off-plan; the added {2} can be enough to buy the turns a slow deck needs to stabilize. It is at its best against combo pieces, recurring threats, or signature finishers, and it pairs well with discard, countermagic, or information-gathering effects so you can name accurately. In Commander, it’s particularly strong when you know a deck’s engine card, and the draw clause means it remains useful even if the opponent eventually casts the named spell. The Innistrad flavor feels fitting: a quiet, oppressive hex that constrains a target’s voice, then leaves you with a small reward for keeping them muzzled.
Generated using gpt-5.4-mini
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Character Background
Curse of Silence is a sharp white disruption tool that best fits control and tempo decks, especially in formats where you can predict an opponent’s key spell or commander. By naming a central card, you tax every copy in the enchanted player’s hand, making their curve clunkier and often forcing them to play off-plan; the added {2} can be enough to buy the turns a slow deck needs to stabilize. It is at its best against combo pieces, recurring threats, or signature finishers, and it pairs well with discard, countermagic, or information-gathering effects so you can name accurately. In Commander, it’s particularly strong when you know a deck’s engine card, and the draw clause means it remains useful even if the opponent eventually casts the named spell. The Innistrad flavor feels fitting: a quiet, oppressive hex that constrains a target’s voice, then leaves you with a small reward for keeping them muzzled.
Generated using gpt-5.4-mini · Updated at 2026-08-21 16:20:44 UTC
