Home / Magic: The Gathering / Commander Masters / Finale of Devastation
Finale of Devastation
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Sorcery

Finale of Devastation

mythic · Sorcery · Commander Masters
$36.85
Low
$43.35
Market
$54.19
High

Oracle Text

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

Card Details

-/-Power / Toughness
{X}{G}{G}Mana Cost
6Prints

Character Background

Finale of Devastation is a mythic green finisher that best supports combo and value decks, while still pulling serious weight in ramp-based aggro shells. At its core, it turns excess mana into exact creature selection, letting you tutor the best threat from your library or rebuy a key creature from your graveyard. Early on, X = 2 to 4 can find utility pieces, mana dorks, or an engine creature; late game, it becomes a decisive closer. The real ceiling arrives at X = 10 or more, where your whole board gets a massive +X/+X boost and haste, often ending the game immediately after assembling a wide battlefield or infinite mana. It pairs especially well with creature combos, recursion-heavy builds, and decks that can generate huge mana bursts through cards like Cradle-style effects or treasure production. Because it searches the graveyard too, it doubles as recovery after wipes, making it both a tutor and a finisher in one card.

Generated using gpt-5.4-mini

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Suggested Pricing
$36.85 - $54.19
At the current market price of $43.35.
Average Time to Sell
3 days
At the current market price of $43.35.

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Character Background

Finale of Devastation is a mythic green finisher that best supports combo and value decks, while still pulling serious weight in ramp-based aggro shells. At its core, it turns excess mana into exact creature selection, letting you tutor the best threat from your library or rebuy a key creature from your graveyard. Early on, X = 2 to 4 can find utility pieces, mana dorks, or an engine creature; late game, it becomes a decisive closer. The real ceiling arrives at X = 10 or more, where your whole board gets a massive +X/+X boost and haste, often ending the game immediately after assembling a wide battlefield or infinite mana. It pairs especially well with creature combos, recursion-heavy builds, and decks that can generate huge mana bursts through cards like Cradle-style effects or treasure production. Because it searches the graveyard too, it doubles as recovery after wipes, making it both a tutor and a finisher in one card.

Generated using gpt-5.4-mini · Updated at 2026-10-08 15:40:42 UTC

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