Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Sarevok, Deathbringer
Sarevok, Deathbringer
NM
LP
MP
HP

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uncommon · Legendary Creature — Human Knight

Sarevok, Deathbringer

uncommon · Legendary Creature — Human Knight · Commander Legends: Battle for Baldur's Gate
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background (You can have a Background as a second commander.)

Card Details

3/4Power / Toughness
{3}{B}Mana Cost
1Prints

Character Background

Sarevok, Deathbringer is a nasty build-around for a black midrange or control shell that quietly turns every turn cycle into a threat. His trigger punishes tables that play too cleanly: if no permanents leave the battlefield in a turn, each player bleeds life equal to Sarevok’s power, so the best plan is to keep him growing while ensuring something dies, bounces, sacs, or gets exiled every round. Pair him with a sacrifice-heavy Background or commander package, then lean on cheap fodder, edict effects, and repeatable removal so your own end steps stay safe while opponents take the hit. Equipment, counters, and temporary power boosts all matter because the drain scales off his power, making even small buffs dangerous. Lore-wise, he fits the image of a ruthless duelist and executioner, and the gameplay reflects that same relentless pressure: if the battlefield stays active, everyone pays.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Sarevok, Deathbringer is a nasty build-around for a black midrange or control shell that quietly turns every turn cycle into a threat. His trigger punishes tables that play too cleanly: if no permanents leave the battlefield in a turn, each player bleeds life equal to Sarevok’s power, so the best plan is to keep him growing while ensuring something dies, bounces, sacs, or gets exiled every round. Pair him with a sacrifice-heavy Background or commander package, then lean on cheap fodder, edict effects, and repeatable removal so your own end steps stay safe while opponents take the hit. Equipment, counters, and temporary power boosts all matter because the drain scales off his power, making even small buffs dangerous. Lore-wise, he fits the image of a ruthless duelist and executioner, and the gameplay reflects that same relentless pressure: if the battlefield stays active, everyone pays.

Generated using gpt-5.4-mini · Updated at 2026-08-21 18:10:44 UTC

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