Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Ravenous Chupacabra
Ravenous Chupacabra
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Creature — Beast Horror

Ravenous Chupacabra

uncommon · Creature — Beast Horror · Commander Legends: Battle for Baldur's Gate
$0.40
Low
$0.47
Market
$0.59
High

Oracle Text

When this creature enters, destroy target creature an opponent controls.

Card Details

2/2Power / Toughness
{2}{B}{B}Mana Cost
1Prints

Character Background

Ravenous Chupacabra is one of those deceptively simple cards that quietly defines black’s value game: a 2/2 Beast Horror for four mana that turns into an immediate kill spell on a stick. In practice, it best supports control and midrange decks that want to trade resources efficiently while still advancing the board. The body matters less than the tempo swing, since removing the opponent’s best creature while leaving behind a blocker can stabilize a game or force them to overextend into more removal. It plays especially well with blink and recursion effects—think Ephemerate, Deadeye Navigator, or reanimation loops—because every repeated entry becomes another clean answer. In Commander, it shines in decks that can sacrifice and recur creatures for grindy advantage, and it pairs nicely with cards that reward ETB triggers or creature count. The flavor fits perfectly: a relentless horror that hunts by scent, leaving only fear and an empty board behind.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.40 - $0.59
At the current market price of $0.47.
Average Time to Sell
3 days
At the current market price of $0.47.

Public Decks Using This Card

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Character Background

Ravenous Chupacabra is one of those deceptively simple cards that quietly defines black’s value game: a 2/2 Beast Horror for four mana that turns into an immediate kill spell on a stick. In practice, it best supports control and midrange decks that want to trade resources efficiently while still advancing the board. The body matters less than the tempo swing, since removing the opponent’s best creature while leaving behind a blocker can stabilize a game or force them to overextend into more removal. It plays especially well with blink and recursion effects—think Ephemerate, Deadeye Navigator, or reanimation loops—because every repeated entry becomes another clean answer. In Commander, it shines in decks that can sacrifice and recur creatures for grindy advantage, and it pairs nicely with cards that reward ETB triggers or creature count. The flavor fits perfectly: a relentless horror that hunts by scent, leaving only fear and an empty board behind.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:10:44 UTC

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