Home / Magic: The Gathering / Commander Legends: Battle for Baldur's Gate / Fractured Sanity
Fractured Sanity
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Sorcery

Fractured Sanity

rare · Sorcery · Commander Legends: Battle for Baldur's Gate
$3.00
Low
$3.53
Market
$4.41
High

Oracle Text

Each opponent mills fourteen cards.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
When you cycle this card, each opponent mills four cards.

Card Details

-/-Power / Toughness
{U}{U}{U}Mana Cost
1Prints

Character Background

Fractured Sanity is a cleanly engineered mill spell that fits best in control and dedicated combo-mill shells, where the goal is to buy time, sculpt draws, and then suddenly empty libraries. For {U}{U}{U}, milling fourteen from each opponent is a serious clock in multiplayer, especially when you can force it through with counterspell support or reuse it with recursion. The cycling mode is what makes it especially attractive: at {1}{U}, it becomes a flexible cantrip that still mills four on the way out, letting you keep pace early and threaten incremental graveyard pressure even when you do not need the full sorcery. It pairs well with effects that care about cards in graveyards, like Zareth-style theft, delve payoffs, or flashback/retrace strategies, and it shines in decks that want low-commitment interaction while assembling a larger mill engine.

Generated using gpt-5.4-mini

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Suggested Pricing
$3.00 - $4.41
At the current market price of $3.53.
Average Time to Sell
3 days
At the current market price of $3.53.

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Character Background

Fractured Sanity is a cleanly engineered mill spell that fits best in control and dedicated combo-mill shells, where the goal is to buy time, sculpt draws, and then suddenly empty libraries. For {U}{U}{U}, milling fourteen from each opponent is a serious clock in multiplayer, especially when you can force it through with counterspell support or reuse it with recursion. The cycling mode is what makes it especially attractive: at {1}{U}, it becomes a flexible cantrip that still mills four on the way out, letting you keep pace early and threaten incremental graveyard pressure even when you do not need the full sorcery. It pairs well with effects that care about cards in graveyards, like Zareth-style theft, delve payoffs, or flashback/retrace strategies, and it shines in decks that want low-commitment interaction while assembling a larger mill engine.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:20:43 UTC

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