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Blasphemous Act
Oracle Text
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Card Details
Character Background
Blasphemous Act is one of Magic: The Gathering’s most brutally efficient reset buttons, and it shines best in control or midrange shells that want to survive the early swarm and then turn the corner with a single card. In Commander especially, its cost reduction makes it wildly flexible: the more creatures crowd the battlefield, the cheaper it becomes, often collapsing from nine mana to just one red. Dealing 13 damage to each creature is enough to wipe most boards clean, and the number feels deliberately apocalyptic, like a theatrical act of destruction rather than a measured spell. It pairs especially well with indestructible creatures, damage prevention, or death-trigger engines, and it can be even stronger in decks that care about having creatures die, such as aristocrats or sacrifice builds. A useful deckbuilding tip is to include a few ways to keep your own key threats alive, like protection effects or recursion, so this becomes a one-sided catastrophe instead of a mutual setback.
Generated using gpt-5.4-mini
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Character Background
Blasphemous Act is one of Magic: The Gathering’s most brutally efficient reset buttons, and it shines best in control or midrange shells that want to survive the early swarm and then turn the corner with a single card. In Commander especially, its cost reduction makes it wildly flexible: the more creatures crowd the battlefield, the cheaper it becomes, often collapsing from nine mana to just one red. Dealing 13 damage to each creature is enough to wipe most boards clean, and the number feels deliberately apocalyptic, like a theatrical act of destruction rather than a measured spell. It pairs especially well with indestructible creatures, damage prevention, or death-trigger engines, and it can be even stronger in decks that care about having creatures die, such as aristocrats or sacrifice builds. A useful deckbuilding tip is to include a few ways to keep your own key threats alive, like protection effects or recursion, so this becomes a one-sided catastrophe instead of a mutual setback.
Generated using gpt-5.4-mini · Updated at 2026-08-21 19:20:44 UTC
