Home / Magic: The Gathering / Commander 2015 / Mystic Confluence
Mystic Confluence
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Instant

Mystic Confluence

rare · Instant · Commander 2015
$0.64
Low
$0.75
Market
$0.94
High

Oracle Text

Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays {3}.
• Return target creature to its owner's hand.
• Draw a card.

Card Details

-/-Power / Toughness
{3}{U}{U}Mana Cost
12Prints

Character Background

Mystic Confluence is one of those blue spells that feels like a small council of answers packed into a single instant, and it shines best in control and tempo decks that want flexibility over raw efficiency. At five mana, it is rarely just a counterspell or bounce spell; it is often both, plus card draw, which makes it excellent for stabilizing a board, protecting a lead, or forcing an opponent to stumble at the exact moment you want to press advantage. The ability to choose the same mode more than once is especially potent: you can counter a spell and draw, bounce two creatures, or simply turn the card into a three-for-one in the right game state. It pairs well with mana ramp and effects that reward instant-speed play, such as Talrand-style token makers or commanders that care about repeated spells. In Commander, it is a classic value engine that scales with table politics and timing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.64 - $0.94
At the current market price of $0.75.
Average Time to Sell
3 days
At the current market price of $0.75.

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Character Background

Mystic Confluence is one of those blue spells that feels like a small council of answers packed into a single instant, and it shines best in control and tempo decks that want flexibility over raw efficiency. At five mana, it is rarely just a counterspell or bounce spell; it is often both, plus card draw, which makes it excellent for stabilizing a board, protecting a lead, or forcing an opponent to stumble at the exact moment you want to press advantage. The ability to choose the same mode more than once is especially potent: you can counter a spell and draw, bounce two creatures, or simply turn the card into a three-for-one in the right game state. It pairs well with mana ramp and effects that reward instant-speed play, such as Talrand-style token makers or commanders that care about repeated spells. In Commander, it is a classic value engine that scales with table politics and timing.

Generated using gpt-5.4-mini · Updated at 2026-08-21 13:20:45 UTC

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