For the Common Good
Mana Cost:
Type: Sorcery
Oracle Text:
Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.
Power/Toughness: -/-
Rarity: rare
Prints: View all prints (1) →
Expansion: Bloomburrow
Price ( USD): $0.77
USD: $0.77 · EUR: €0.80
Public Decks Using This Card
No public decks are currently using this card.
Character Background
For the Common Good leans into a value/combo finishing plan rather than raw tempo: pay the heavy {X}{X}{G} to flood the board with copies of a useful token, gain life for each creature you control, and grant those bodies indestructible through your opponent’s turn so they survive wipes and trades. Thematically it reads as green’s communal amplification—multiplying what the tribe already has—and mechanically it loves token-doublers and ramp: Doubling Season or Parallel Lives turn an X into twice as many bodies, and mana engines like Elvish Archdruid, Nykthos, or ramp spells make big Xs realistic. Deckbuild around a reliable, high-value token source (saprolings, a single ETB token creature, or a repeatable token maker) and finish with anthem effects or Craterhoof-style finishers; alternatively pair with sacrifice outlets or Blood Artist for loop/combo lines. Remember it’s a sorcery, so cast it as a planned, pick-your-moment value play rather than reactive insurance.
Generated using gpt-5-mini · Updated at 2026-05-16 09:40:42 UTC
