Viewing offers in Near Mint condition
Sarkhan Vol
Oracle Text
+1: Creatures you control get +1/+1 and gain haste until end of turn.
−2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
−6: Create five 4/4 red Dragon creature tokens with flying.
Card Details
Character Background
Sarkhan Vol is a classic midrange-to-aggro planeswalker that rewards you for turning a board presence into immediate pressure. His +1 is the most reliable mode, effectively turning every creature draw into a hasty attacker and making token swarms or mana dorks suddenly relevant; in a deck built around creatures entering the battlefield, that tempo swing can end games quickly. The −2 is excellent for breaking stalls or stealing the opponent’s best blocker to force lethal damage, and it pairs especially well with sacrifice outlets or combat tricks if you can convert that temporary control into a lasting advantage. His ultimate is a true payoff for ramp and protection, producing five 4/4 flying Dragons that can close a game almost on their own. In deckbuilding, he shines with token generators, cheap creatures, and green ramp, especially in lists that want to curve out and capitalize on haste every turn.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Sarkhan Vol
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Sarkhan Vol is a classic midrange-to-aggro planeswalker that rewards you for turning a board presence into immediate pressure. His +1 is the most reliable mode, effectively turning every creature draw into a hasty attacker and making token swarms or mana dorks suddenly relevant; in a deck built around creatures entering the battlefield, that tempo swing can end games quickly. The −2 is excellent for breaking stalls or stealing the opponent’s best blocker to force lethal damage, and it pairs especially well with sacrifice outlets or combat tricks if you can convert that temporary control into a lasting advantage. His ultimate is a true payoff for ramp and protection, producing five 4/4 flying Dragons that can close a game almost on their own. In deckbuilding, he shines with token generators, cheap creatures, and green ramp, especially in lists that want to curve out and capitalize on haste every turn.
Generated using gpt-5.4-mini · Updated at 2026-08-23 04:10:43 UTC
