Viewing offers in Near Mint condition
Approach of the Second Sun
Oracle Text
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Card Details
Character Background
Approach of the Second Sun is a quintessential control finisher, asking you to survive long enough for inevitability to do the work. At seven mana, the first cast is less a threat than a promise: you gain 7 life, then it tucks itself seventh from the top, effectively setting up a delayed victory while buying time against pressure. The second copy is the real sunburst, and if cast from your hand it ends the game immediately, so your deck should be built to stall, draw deeply, and reduce risk while you dig back to it. Blue-white shells are ideal, especially with card selection like cantrips, tutors, and scry effects to speed the re-draw; effects that shuffle your library can also help if the card gets stranded too deep. In practice, protect your life total, answer threats efficiently, and treat the first casting as a strategic waypoint toward a very clean win condition.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Approach of the Second Sun
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Approach of the Second Sun is a quintessential control finisher, asking you to survive long enough for inevitability to do the work. At seven mana, the first cast is less a threat than a promise: you gain 7 life, then it tucks itself seventh from the top, effectively setting up a delayed victory while buying time against pressure. The second copy is the real sunburst, and if cast from your hand it ends the game immediately, so your deck should be built to stall, draw deeply, and reduce risk while you dig back to it. Blue-white shells are ideal, especially with card selection like cantrips, tutors, and scry effects to speed the re-draw; effects that shuffle your library can also help if the card gets stranded too deep. In practice, protect your life total, answer threats efficiently, and treat the first casting as a strategic waypoint toward a very clean win condition.
Generated using gpt-5.4-mini · Updated at 2026-08-23 07:40:42 UTC
