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Froghemoth
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Frog Horror

Froghemoth

rare · Creature — Frog Horror · Adventures in the Forgotten Realms
$0.33
Low
$0.39
Market
$0.49
High

Oracle Text

Trample, haste
Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

Card Details

4/4Power / Toughness
{3}{G}{G}Mana Cost
6Prints

Character Background

Froghemoth is a quintessential midrange-to-aggro finisher in Adventures in the Forgotten Realms, pressing the attack immediately with haste and trample while turning combat damage into both pressure and resource denial. In practical terms, it best supports a value-oriented tempo plan: you swing, threaten lethal over the top, and incidentally punish graveyard decks by exiling key cards from the opponent’s yard. The exile trigger is especially nasty against reanimator or self-mill strategies, since exiling creature cards makes Froghemoth grow into a real clock, while noncreature cards pad your life total and help stabilize races. A strong deckbuilding tip is to pair it with ramp and fight through blockers using effects that clear the way, such as fight spells or evasion enablers; even one clean hit can snowball hard. Thematically, it feels like a swamp-born horror that devours the past as it barrels forward.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.33 - $0.49
At the current market price of $0.39.
Average Time to Sell
3 days
At the current market price of $0.39.

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Character Background

Froghemoth is a quintessential midrange-to-aggro finisher in Adventures in the Forgotten Realms, pressing the attack immediately with haste and trample while turning combat damage into both pressure and resource denial. In practical terms, it best supports a value-oriented tempo plan: you swing, threaten lethal over the top, and incidentally punish graveyard decks by exiling key cards from the opponent’s yard. The exile trigger is especially nasty against reanimator or self-mill strategies, since exiling creature cards makes Froghemoth grow into a real clock, while noncreature cards pad your life total and help stabilize races. A strong deckbuilding tip is to pair it with ramp and fight through blockers using effects that clear the way, such as fight spells or evasion enablers; even one clean hit can snowball hard. Thematically, it feels like a swamp-born horror that devours the past as it barrels forward.

Generated using gpt-5.4-mini · Updated at 2026-08-21 21:10:49 UTC

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