Home / Magic: The Gathering / Forgotten Realms Commander / Meteor Golem
Meteor Golem
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Artifact Creature — Golem

Meteor Golem

uncommon · Artifact Creature — Golem · Forgotten Realms Commander
$0.15
Low
$0.18
Market
$0.22
High

Oracle Text

When this creature enters, destroy target nonland permanent an opponent controls.

Card Details

3/3Power / Toughness
{7}Mana Cost
21Prints

Character Background

Meteor Golem is a classic control and midrange stabilizer in Magic: The Gathering, a hulking artifact bruiser whose real strength is not its 3/3 body but the removal spell stapled to its entrance. At seven mana, it is too slow for aggro, but in slower decks it shines as a reliable piece of card advantage: you trade one card for their best nonland permanent, then still leave behind a threat that can trade in combat. It best supports control, ramp, and grindy value decks that want to answer anything from planeswalkers to problematic enchantments or artifacts. A strong deckbuilding tip is to pair it with blink or recursion effects like Ephemerate, Deadeye Navigator, or reanimation spells, turning one expensive cast into repeated clean answers. In lore terms, it feels like an engineered siege construct, arriving not to race but to dismantle the enemy’s strongest asset.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.15 - $0.22
At the current market price of $0.18.
Average Time to Sell
3 days
At the current market price of $0.18.

Public Decks Using This Card

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Character Background

Meteor Golem is a classic control and midrange stabilizer in Magic: The Gathering, a hulking artifact bruiser whose real strength is not its 3/3 body but the removal spell stapled to its entrance. At seven mana, it is too slow for aggro, but in slower decks it shines as a reliable piece of card advantage: you trade one card for their best nonland permanent, then still leave behind a threat that can trade in combat. It best supports control, ramp, and grindy value decks that want to answer anything from planeswalkers to problematic enchantments or artifacts. A strong deckbuilding tip is to pair it with blink or recursion effects like Ephemerate, Deadeye Navigator, or reanimation spells, turning one expensive cast into repeated clean answers. In lore terms, it feels like an engineered siege construct, arriving not to race but to dismantle the enemy’s strongest asset.

Generated using gpt-5.4-mini · Updated at 2026-08-11 14:10:43 UTC

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