The Animus
Mana Cost:
Type: Legendary Artifact
Oracle Text:
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
{T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Power/Toughness: -/-
Rarity: rare
Prints: View all prints (1) →
Expansion: Assassin's Creed
Price ( USD): $0.33
USD: $0.33 · EUR: €0.38
Public Decks Using This Card
No public decks are currently using this card.
Character Background
The Animus reads like a museum-quality utility that underwrites value and combo rather than raw aggression: it turns the graveyard into a catalog of legendary templates you can copy onto your own bodies, so build a deck that mills or entombs game-defining legends and then exploits their ETB or static powers. Because its exile-trigger cares about memory counters, prioritize cards from the set (or existing cards you choose to play) that place counters in graveyards, and use self-mill/sacrifice engines and tutors—Entomb or Stitcher’s Supplier into a reanimation shell, or Demonic Tutor to find the right legend—to reliably feed it. The activation is sorcery-speed and requires tapping, so pair The Animus with cheap, replaceable legendary creatures (or creatures that benefit from being copied) and protection for the original so you don’t lose board tempo while borrowing abilities; it excels in midrange/value and combo builds that want repeatable, high-impact legendary effects.
Generated using gpt-5-mini · Updated at 2026-05-16 19:20:44 UTC
