Home / Magic: The Gathering / Masters 25 / Grenzo, Dungeon Warden
Grenzo, Dungeon Warden
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Goblin Rogue

Grenzo, Dungeon Warden

rare · Legendary Creature — Goblin Rogue · Masters 25
$0.32
Low
$0.38
Market
$0.48
High

Oracle Text

Grenzo enters with X +1/+1 counters on it.
{2}: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

Card Details

2/2Power / Toughness
{X}{B}{R}Mana Cost
7Prints

Character Background

Grenzo, Dungeon Warden is a sneaky value engine for Rakdos decks that want to grind, sculpt the top and bottom of the library, and turn small creatures into repeatable free deployments. As a Legendary Goblin Rogue, he feels like a back-alley jailer dragging useful prisoners up from the undercity, and mechanically he rewards a deck built around low-power creatures and ways to manipulate library order. His {X}{B}{R} cost lets him enter with enough counters to raise his power immediately, which matters because his activated ability checks power when cheating creatures onto the battlefield. A strong deckbuilding tip is to focus on creatures with power 2 or less, then add self-mill, scry, and topdeck manipulation so the bottom card is more likely to be a hit; cards that can place creatures on the bottom deliberately are especially nasty here. He fits best in a value-combo shell, though he can also pressure slower control decks by converting mana into board presence over time.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.32 - $0.48
At the current market price of $0.38.
Average Time to Sell
3 days
At the current market price of $0.38.

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Character Background

Grenzo, Dungeon Warden is a sneaky value engine for Rakdos decks that want to grind, sculpt the top and bottom of the library, and turn small creatures into repeatable free deployments. As a Legendary Goblin Rogue, he feels like a back-alley jailer dragging useful prisoners up from the undercity, and mechanically he rewards a deck built around low-power creatures and ways to manipulate library order. His {X}{B}{R} cost lets him enter with enough counters to raise his power immediately, which matters because his activated ability checks power when cheating creatures onto the battlefield. A strong deckbuilding tip is to focus on creatures with power 2 or less, then add self-mill, scry, and topdeck manipulation so the bottom card is more likely to be a hit; cards that can place creatures on the bottom deliberately are especially nasty here. He fits best in a value-combo shell, though he can also pressure slower control decks by converting mana into board presence over time.

Generated using gpt-5.4-mini · Updated at 2026-08-21 16:40:44 UTC

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