Home / Magic: The Gathering / Fourth Edition / Stasis
Stasis
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Stasis

rare · Enchantment · Fourth Edition
$11.05
Low
$13.00
Market
$16.25
High

Oracle Text

Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}.

Card Details

-/-Power / Toughness
{1}{U}Mana Cost
16Prints

Character Background

Stasis is one of Magic’s most infamous lock pieces, a single blue enchantment that turns the game into a tense resource puzzle by making every player skip their untap step. It best supports control and prison-style game plans, especially shells built to operate on very few mana sources or to break parity with cheap permanents that still function while tapped. The upkeep tax is the real pressure point: unless you pay {U} each turn, it vanishes, so the card rewards decks that can generate mana efficiently or protect a soft lock with cards like Howling Mine-style effects, cheap bounce, or untap synergies such as Forsaken City or land creatures. In practice, Stasis is strongest when you’ve already established a board advantage and want to freeze combat, mana development, and reactive play, forcing the opponent to sit helplessly while you slowly convert the lock into a win.

Generated using gpt-5.4-mini

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Suggested Pricing
$11.05 - $16.25
At the current market price of $13.00.
Average Time to Sell
3 days
At the current market price of $13.00.

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Character Background

Stasis is one of Magic’s most infamous lock pieces, a single blue enchantment that turns the game into a tense resource puzzle by making every player skip their untap step. It best supports control and prison-style game plans, especially shells built to operate on very few mana sources or to break parity with cheap permanents that still function while tapped. The upkeep tax is the real pressure point: unless you pay {U} each turn, it vanishes, so the card rewards decks that can generate mana efficiently or protect a soft lock with cards like Howling Mine-style effects, cheap bounce, or untap synergies such as Forsaken City or land creatures. In practice, Stasis is strongest when you’ve already established a board advantage and want to freeze combat, mana development, and reactive play, forcing the opponent to sit helplessly while you slowly convert the lock into a win.

Generated using gpt-5.4-mini · Updated at 2026-08-21 16:10:44 UTC

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