Home / Magic: The Gathering / 30th Anniversary Edition / Siren's Call
Siren's Call
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Instant

Siren's Call

uncommon · Instant · 30th Anniversary Edition
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

Card Details

-/-Power / Toughness
{U}Mana Cost
1Prints

Character Background

Siren’s Call is a classic blue tempo trick that turns caution into catastrophe, forcing the opponent’s creatures to surge into combat and then punishing any holdouts at the end step. In gameplay, it shines best in control shells and tempo decks that can exploit a tapped-out board, since it can strip away blockers, open a crack for your next turn, or simply clear a swarm that refuses to commit. The card is especially brutal against token decks and against players who try to sit back on defense, while the “ignore this effect” clause gives a clever escape to creatures that entered under their control later in the turn. Pair it with effects that make attacking unattractive or impossible, such as tapping blockers beforehand, fog-style follow-ups, or combat tricks that punish overextension. Thematically, it evokes a hypnotic lure: the battlefield hears the song, breaks formation, and marches into ruin.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Siren’s Call is a classic blue tempo trick that turns caution into catastrophe, forcing the opponent’s creatures to surge into combat and then punishing any holdouts at the end step. In gameplay, it shines best in control shells and tempo decks that can exploit a tapped-out board, since it can strip away blockers, open a crack for your next turn, or simply clear a swarm that refuses to commit. The card is especially brutal against token decks and against players who try to sit back on defense, while the “ignore this effect” clause gives a clever escape to creatures that entered under their control later in the turn. Pair it with effects that make attacking unattractive or impossible, such as tapping blockers beforehand, fog-style follow-ups, or combat tricks that punish overextension. Thematically, it evokes a hypnotic lure: the battlefield hears the song, breaks formation, and marches into ruin.

Generated using gpt-5.4-mini · Updated at 2026-08-21 17:20:45 UTC

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