Viewing offers in Near Mint condition
Sengir Vampire
Oracle Text
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Card Details
Character Background
Sengir Vampire is a classic midrange-to-value finisher that rewards you for turning combat into incremental advantage. A 4/4 flyer for five mana already pressures life totals and dodges most ground stalls, but its real strength is the growing threat it creates when damaged creatures die later in the turn. That makes it especially strong in control shells that can pick off blockers with removal, then attack safely and let the Vampire scale into a must-answer monster. It also fits well in black decks with sacrifice or ping effects, since even small points of damage can set up future counters if the creature dies before cleanup. Pair it with efficient removal, combat tricks, or first-strike support to maximize the odds of creature deaths after damage. In limited or casual constructed play, Sengir Vampire shines as a stable, evasive threat that converts board control into a snowballing clock.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Sengir Vampire
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Sengir Vampire is a classic midrange-to-value finisher that rewards you for turning combat into incremental advantage. A 4/4 flyer for five mana already pressures life totals and dodges most ground stalls, but its real strength is the growing threat it creates when damaged creatures die later in the turn. That makes it especially strong in control shells that can pick off blockers with removal, then attack safely and let the Vampire scale into a must-answer monster. It also fits well in black decks with sacrifice or ping effects, since even small points of damage can set up future counters if the creature dies before cleanup. Pair it with efficient removal, combat tricks, or first-strike support to maximize the odds of creature deaths after damage. In limited or casual constructed play, Sengir Vampire shines as a stable, evasive threat that converts board control into a snowballing clock.
Generated using gpt-5.4-mini · Updated at 2026-08-21 20:20:42 UTC
