Home / Magic: The Gathering / 30th Anniversary Edition / Disintegrate
Disintegrate
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Sorcery

Disintegrate

common · Sorcery · 30th Anniversary Edition
$9.35
Low
$11.00
Market
$13.75
High

Oracle Text

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

Card Details

-/-Power / Toughness
{X}{R}Mana Cost
1Prints

Character Background

Disintegrate is a classic red finisher that best supports control or midrange shells, though it can also close out aggressive games by converting excess mana into direct damage. At its simplest, it is a scalable X-spell that can hit any target, making it flexible as either removal or a burn payoff, but the real edge is its exile clause: if the target is a creature, it shuts off regeneration and ensures the body is exiled if it would die this turn. That makes it excellent against recursive threats and indestructible-adjacent combat tricks, especially in formats where graveyard synergy matters. In deckbuilding, pair it with mana acceleration, ritual effects, or treasure generation so you can cast it for a lethal X sooner; in multiplayer Commander, it scales well as a late-game answer to planeswalkers or players who think they’re safe behind a single blocker. As flavor, it feels like pure annihilation—less a bolt than a total unraveling.

Generated using gpt-5.4-mini

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Suggested Pricing
$9.35 - $13.75
At the current market price of $11.00.
Average Time to Sell
3 days
At the current market price of $11.00.

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Character Background

Disintegrate is a classic red finisher that best supports control or midrange shells, though it can also close out aggressive games by converting excess mana into direct damage. At its simplest, it is a scalable X-spell that can hit any target, making it flexible as either removal or a burn payoff, but the real edge is its exile clause: if the target is a creature, it shuts off regeneration and ensures the body is exiled if it would die this turn. That makes it excellent against recursive threats and indestructible-adjacent combat tricks, especially in formats where graveyard synergy matters. In deckbuilding, pair it with mana acceleration, ritual effects, or treasure generation so you can cast it for a lethal X sooner; in multiplayer Commander, it scales well as a late-game answer to planeswalkers or players who think they’re safe behind a single blocker. As flavor, it feels like pure annihilation—less a bolt than a total unraveling.

Generated using gpt-5.4-mini · Updated at 2026-08-21 20:10:46 UTC

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